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About Max
I am a sound designer and composer for games and interactive media. Studying at Columbia College Chicago, I gained an extensive knowledge in audio software, coding languages, and game engines.
I previously worked at Nintendo of America as a Product Content Coordinator, at Microsoft as a AV Live Streaming and Conferencing Technician, with independent studio Damarjian Interactive as a technical sound designer, and contributed to an assortment of independent projects. I am currently working at Unlock Audio as a contract Technical Sound Designer, developing for an unannounced game.

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