Roles: Audio Lead, Technical Sound Designer, Audio Engineer
Contributions to Wicked Cannon:
Managed Columbia College Chicago's Interactive Arts and Media Sound Team
Created and organized the pipeline and workflow for the team
Represented the audio team in leadership meetings
Technical Sound Designer
Programmed Tools and Systems using Unity's Built-In Audio Engine
Used Unity's mixing and bussing system to maintain and automate audio levels and effects in real-time.
Designed an audio manager to handle sound and music systems.