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Wicked Cannon

Year: 2016

Engine: Unity

Middleware: N/A

Platform: PC

Roles: Audio Lead, Technical Sound Designer, Audio Engineer

Contributions to Wicked Cannon:


Audio Lead

  • Managed Columbia College Chicago's Interactive Arts and Media Sound Team

  • Created and organized the pipeline and workflow for the team

  • Represented the audio team in leadership meetings



Technical Sound Designer

  • Programmed Tools and Systems using Unity's Built-In Audio Engine

    • Used Unity's mixing and bussing system to maintain and automate audio levels and effects in real-time.

    • Designed an audio manager to handle sound and music systems.

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